The motion capture in animation, also known by its English name, is a technique for storing the movement of objects or real characters, digitally. It is based on photogrammetry and is used primarily in the entertainment industry, sports, or for medical purposes.
In the context of film production, refers to the technique of storing the actions of human actors, and use that information to animate digital character models in 3D animation.
The best method for designing digital characters in the computer is not in its price, available to anyone, but there are companies with the technology to do it and could do it for free if the amateur filmmaker presents a project that interests them.
The process itself is simple: the actor or actress plays her scene @ dress with a mesh body sensors that transmit information about their movements to a digital camera. The information collected by the camera is processed in the computer, which uses as a basis to create a digital character.
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